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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A, C5 _8 Q( R/ L1 T- r
安定 āndìng - settle*) t2 k" u9 R: Z. v( Q

5 c! m# U: T. {
" j" V% p$ O8 \/ D: I4 W5 KB
) T+ I4 D$ ?: z8 ^白 bái - white*9 L7 ^, c  C( }& `8 z6 w
白方 bái fāng - white player*
' f  A" W8 V6 o" P败 (敗) bài - failure*
* j8 p/ }3 k6 z. T3 A5 K6 @败着 (敗著) bài zhāo - losing move
$ [- J& \5 {  Y扳 bān - hane4 o- O* A% o$ b  g
扳断 bān duàn - hane through
2 h/ v3 k. B; I  z, T板六 bǎn liù - rectangular six* @3 `- L+ ]9 d/ K* c( A
半劫 bàn jié - half-point ko- ^. Y% l+ p4 ?' h2 X7 L( E2 D
棒接 bàng jiē - pole connection
8 @# R! r9 k' x: ^包围 (包圍) bāo wéi - surround*/ k8 g$ p  G. w0 O; t( B- x
薄 báo - thin*
' z% Q6 M, T& c& V7 n8 b* I保留 bǎoliú - retain; preserve*
$ u$ ]6 q1 b1 ]抱吃 bào chī - capturing technique by atari$ V( o; [3 H1 A. f6 t' x% ]5 D
本身劫 běn shēn jié - local ko threat
3 Q- ]$ f# S  Y* `3 b# k8 r! L本身劫材 běn shēn jié cái - local ko threat
; i. |. c% n  x本手 běn shǒu - proper move
, z* W+ m9 E6 O6 p6 C  F  T# Z笨重 bèn zhòng - heavy*
: i1 z" t- a6 K崩 bēng - collapse*, z7 y6 G3 p3 X9 U+ m5 w2 m8 O9 w
崩溃 (崩潰) bēng kuì - collapse*
+ |6 s4 [6 D5 M7 Q逼 bī - checking extension' g7 X8 j* a* R: `
鼻顶 (鼻頂) bí dǐng - nose tesuji
% w; F# T! w, E9 m; k比气 (比氣) bǐ qì - capturing race/ _2 V8 ?8 E4 N. ?
比赛 (比賽) bǐ sài - tournament*( N( A  |- E( C- j/ h# D; r
边 (邊) biān - side*1 g4 d2 \, t6 y2 j
变化 (變化) biàn huà - variation*
, G) S- y5 N, ]  ^  ~; F7 @变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening& {4 A' S7 [! G' z# r4 }; R& n
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
0 W% n+ R# d/ r! ], M: W; A; f变着 (變著) biàn zhāo - unusual play
# B& C, R2 d" Q6 A" ~并 (並) bìng - horizontal stretch! F0 @+ ^; o2 e+ J  A
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
( G- `7 Z9 S( ~' Y6 d* t) R补强 (補强) bǔ qiáng - reinforce*: Z; `8 `- e6 Z. `/ \' b0 Y
布局 (佈局) bù jú - opening* _# i+ C! ?: q! T5 }
不利 bù lì - disadvantageous*+ `1 n, K' }/ d( z4 P
不入 bù rù - suicide
. J) W2 J: p3 @7 B不入子 bù rù zǐ - suicide
) o" b# C- h0 K, V1 @* e+ t& d7 n不提三目 bù tí sān mù - three points without capturing1 _: [- \. f9 _; t  s! w) B- B
不提五目 bù tí wǔ mù - five points without capturing. Q$ f9 D8 A$ w' y( l+ T

% s% T/ H# P* ]$ U. S$ C  I! p$ i/ {( S7 A# M
C$ l, C+ I& O" M1 U* z
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
! z2 n6 v* e  ]1 D( C猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)% s; Z7 S* d9 D. I5 x' f
参考 (參考) cān kǎo - reference*5 a3 }! c) B+ p" J4 @
残忍 cánrěn - bloody or merciless*
0 q' D" r0 ?$ ]拆 chāi - extension6 C+ z1 C0 A+ c& E6 A
拆逼 chāi bī - checking extension5 A1 `/ [6 j; {
拆二 chāi èr - two-space extension- Y/ \3 F! m1 p+ p( |: I
拆三 chāi sān - three-space extension: y! g. [# c8 P9 ]) t& E
拆四 chāi sì - four-space extension
7 _/ n  y8 P# G* u8 C; R3 J0 g拆五 chāi wǔ - five-space extension. ?' ^: X3 M4 F$ z# Y% \' \
拆一 chāi yī - one-space extension1 w% z& t% S/ @4 t; U
缠绕 (纏繞) chánrǎo - harassment technique
9 q. T; N: O  O; k! \9 Z长 (長) cháng - stretch0 P0 _1 I- c( ~0 t
长考 (長考) cháng kǎo - think for a long time
, C1 Z# Y% R) q2 |, u长气 (長氣) cháng qì - increase liberties
) I. m  s: a! D3 P* N7 n1 B) S7 O长生 (長生) cháng shēng - eternal life
% W: ~' w+ h9 w. V: H) i场合定式 (場合定式) chǎng hé dìng shì - situational joseki1 Q4 O2 w# i9 b2 ?4 r
超大飞 (超大飛) chāo dà fēi - very large knight's move
% ^. H1 P6 Y1 s) @% W  s超高目 chāo gāo mù - 4-6 point3 v4 z! }! \2 h2 }" H6 a
超时负 / 超时 (超時) chāo shí fù  - lose by time
+ w/ [( o( [5 D7 S8 D, t7 G+ ^超时胜 chāo shí shèng - win on time
) q$ j/ B) S& R7 H0 u2 u成功 chéng gōng - success*
& R3 @2 Z7 h* ^; D$ k0 Q成立 chéng lì - possible*
2 w4 D6 m8 z+ u6 w7 H1 |秤砣 chèng tuó - two-stone edge squeeze
7 f* _- N- i7 J" L( a7 E! ?吃 chī - capture" n0 r1 t% _1 M4 y9 Y
吃亏 (吃虧) chī kuī - loss*6 Q# l3 U( E$ X+ z4 W
持棋 chí qí - jigo2 o5 _8 d0 w2 j
冲 (衝) chōng - push through1 G1 C. v" h3 _& E1 I
重复 (重複) chóng fù - overconcentrated: P  V) D: V  A
初段 chū duàn - 1 dan8 h5 B$ J; M' K5 p
初级 (初級) chū jí - beginner level*( {: S& d$ q4 Q6 W
出头 (出頭) chū tóu - getting ahead
" u0 ]8 `. s! R6 Q: f& y8 U: R刺 cì - peep
1 X' z2 u, U0 d次序 cì xù - sequence*( y8 O4 A: p8 h5 A7 z! c$ m
错误 (錯誤) cuò wù - mistake*# R. k8 [* i$ F$ w+ W0 W: u
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points. ^5 G! O, J7 x; q) b/ l- g

) |( q( ]8 |( s1 l: i4 l. D
/ Z8 g$ F! k1 @5 E- U9 `D& w1 Z3 W1 ~0 o* G6 a
搭 dā - attach
( S( P5 K1 @1 d打 dǎ - atari+ R; \1 B- S& f7 N  f. z
打吃 dǎ chī - atari( j3 f* n( }9 ]- }$ v3 r9 ^
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one2 `( t0 u& W- R. h2 p% i
打挂 (打掛) dǎ guà - adjourn game; P3 n# k; a! o% J, f2 m; ~
打劫 dǎ jié - ko
, @2 ?8 Y7 r  r0 e9 z( c! O* e打入 dǎ rù - invasion- j, u: ?1 u& ?. c6 q
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one; h  ?* f1 L0 U5 ?0 B: w: h& n( _+ u! K
大 dà - large*# q6 W/ U( ?9 b2 s
大场 (大場) dà chǎng - big point
$ T6 C" q& ^: z+ \大飞 (大飛) dà fēi - large knight's move- S! x& }* i8 p7 T
大局感 dà jú gǎn - whole board thinking
2 t0 Z1 m# ^6 n" @- }大龙 (大龍) dà lóng - dragon*& e2 j/ Q. G; `% ]
大模样 (大模樣) dà mó yàng - large-scale framework* ]7 @) ^( f8 D$ @( F
大盘 (大盤) dà pán - large board (19x19)
3 O8 V& q7 G0 A' n大棋盘 (大棋盤) dà qí pán - large board (19x19)
/ j6 \* k7 Y* U8 G7 e# F大伸腿 dà shēn tuǐ - large monkey jump1 g( O/ _7 b2 d( Y
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze5 j" }! `8 M6 ]( E2 G! k: D' {
大雪崩 (da4 xue3 beng1) - large avalanche
; g1 g4 j# A" D% |' t! Y; i大压梁 (dà yā liáng) - Da Ya Liang
1 q4 ~+ i4 Y  K+ @0 J9 j大眼 dà yǎn - eye with two or more spaces
( @5 \% x+ z5 b6 N5 o大猪嘴 (大豬嘴) dà zhū zuǐ - j group: r, z' G) v2 C9 k+ M# H
带钩 (帶鈎) dài gōu - long l group! v' e! n5 H& h- @" ~
单关 (單關) dān guān - one-space jump
# x  G' d7 N9 r- s# U" O单官 (單官) dān guān - neutral point  S" e/ W- f3 J7 k. O
单劫 (單劫) dān jié - half-point ko
7 t  j. e" u1 |; a" F单行道 (單行道) dān xíng dào - one-way street*  G( F* E3 a0 H- ?& ?0 K  N
挡 (擋) dǎng - block*
  k! r5 @8 Z8 e& F/ d" a1 I( U! }& o刀把五 dāo bǎ wǔ - bulky five
: [1 D2 B2 d. @) Z, U  S刀板五 dāo bǎn wǔ - bulky five
& ^- U! y3 ]: J- P6 V+ M6 @' }刀柄五 dāo bìng wǔ - bulky five3 r. Z# x8 z$ s3 ]$ w
刀五 dāo wǔ - bulky five* v$ S$ {: U  Q! {
倒扑 (倒撲) dào pū - snapback0 |  x" q0 }  q+ S, J! u4 l5 r) r4 v$ m
倒贴 (倒貼) dào tiē - reverse komi* s3 `1 E' |/ Q, U# B: b
倒脱靴 (倒脫靴) dào tuō xuē - under the stones2 w6 X9 m$ p$ L1 Z
低 dī - low*% Q+ R# M8 S6 x0 G. w2 Q
敌 (敵) dí - enemy*
8 w  B; y( w$ n4 G- \7 H抵 dĭ - hold up; push against, to support, to resist** ~% F6 Z3 r/ B9 P& }/ ?
抵抗 dǐkàng - to resist; resistance*4 m. Y9 w  X" V. T
敌人 (敵人) dí rén - enemy*
+ n5 }, X, I3 `* K6 i: O' L, Z, E* K% k地 dì - territory** a) T; d% ?7 M: D# F6 J2 x
地盘 (地盤) dì pán - territory*3 I) t5 ?, `+ a* H
地域 dì yù - territory*4 ^+ v7 j  h+ J
点 (點) diǎn - placement; point+ S3 h. T% K9 x" Y) t1 c
点方 (點方) diǎn fāng - eye-stealing tesuji
3 \# Q% s1 F1 p2 D6 u& ~点角 (點角) diǎn jiǎo - corner invasion7 `; B$ n( U( {' j' i7 h4 S
点目 (點目) diǎn mù - counting
7 d6 L9 W7 X: `& E. E点眼 (點眼) diǎn yǎn - placement inside opponent's eye
# I' e& K6 k- B; P$ e- ^$ H  k调子(調子) diào zi - choshi7 ?$ [9 g1 s$ d, h% V+ `
丁四 dīng sì - farmer's hat; pyramid four& F/ U: N  ]" x- C! k' B
顶 (頂) dǐng - bump
" o& {1 K: s, d0 C* Q定式 dìng shì - joseki
/ L6 C& `; c7 q: p定型 dìng xíng - settle
7 R7 S( M5 |$ H* n# Y东坡棋 (東坡棋) dōng pō qí - mirror go
" z; j# e7 ^( ?/ M. {9 ?* \斗方 (鬥方) dǒu fāng - carpenter's square
: J: A8 b. k) J' O+ N读秒 (讀秒) dú miǎo - byo-yomi/ c2 D! N$ Q( U: X' r3 j
渡 dù - bridge under
- ]/ e2 e  z0 V断 (斷) duàn - cut*
" `5 b3 c: H$ d  ^; U; |3 q! ?, K段 duàn - dan( ]: l" L+ E6 L1 W  z, E8 W* G- V/ I
对策 (對策) duìcè - countermeasure*6 t0 u& x  l2 M9 i' A
对局 (對局) duì jú - play game*. G0 F( G, `1 h6 u3 d/ t8 b, l2 c
对杀 (對殺) duì shā - capturing race. s0 H+ q7 c* ]5 D
对弈 (對弈) duì yì - play game*
: T& H0 j, x) t4 I& f6 n: F" Q遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*% F  `3 R7 o+ M
多元劫 duō yuán jié - multiple ko5 o' @  C, z; A' f- o( I! R7 ^
6 h, q/ [2 }+ Q7 W' l+ R
: `! s3 S9 Q7 i3 V
E
) O4 y9 V* K# R! c6 A" e恶手 (惡手) è shǒu - bad move- U* E8 T: j9 ^# ^0 q
二间拆 (二間拆) èr jiān chāi - two-space extension. @  |: F( h% l
二间跳 (二間跳) èr jiān tiào - two-space jump% U, z0 d; s* I- i% G; O, `
二连星 (二連星) èr lián xīng - ni ren sei9 t! F0 c% B: n  |" B  r" I( X5 ^( k
二手劫 èr shǒu jié - two-step ko! e- v( u# z% j. h$ s7 }4 G/ J
6 c* d) X& X. e

/ Z3 _! O, {" q( U  GF
4 `9 k, o0 U% S/ K; Y发展 (發展) fā zhǎn - develop*
: ^8 }/ @/ l. O, z6 y* D8 n法 fǎ method, way (also 下法 xiàfǎ)*
: p2 [! G7 [( d: O反扳 fǎn bān - counter hane
% \4 y' Q2 t4 J3 n: W8 q反打 fǎn dǎ - counter atari
* N: S# G$ p, `- R$ s反攻 fǎn gōng - counter attack
- n  X' p# j2 n& M3 l  ^/ {反击 (反擊) fǎn jī - counter attack
+ E9 C2 a& N+ ^0 q; s$ @反夹 (反夾) fǎn jiā - counter pincer
! Y) [% X. k3 A) T/ V$ w4 {1 Q4 l4 b反提 fǎn tí - recapture/ z( C4 O8 z' K& y# \% l% y
方法 fāng fǎ - technique*5 D+ _  K$ d$ a' b- u6 I; ~: l4 o
方四 fāng sì - square four
! C! n+ b7 T1 L% P2 [8 t7 ^方向 fāng xiàng - direction*4 {) [+ `$ g' \. T4 \
方形 fāng xíng - mouth shape
3 K1 _. z1 P- n! r防 fáng - defend*
) O, I. T2 V1 P' r防守 fáng shǒu - defend*4 \8 T/ c  ]2 I  O, _7 I& I# X. r
飞 (飛) fēi - knight's move! M2 _5 k8 Q2 s8 \6 v! M
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
1 n1 D5 X( _$ X9 B2 P6 W飞压 (飛壓) fēi yā - press4 d! e3 X. Y: C4 ]$ ^9 R* V
废着 (廢著) fèi zhāo - useless move8 a4 o$ H1 r- ^+ ~( [
废子 (廢子) fèi zǐ - useless stones! a6 m0 |  q9 t: s6 S3 G
分投 fēn tóu - splitting move
! C; P# I9 Z3 G1 {" E$ x1 S8 r分先 fēn xiān - even game
" V! O" |$ f3 X' d封 fēng - seal in*
: [9 j' @% v  ~) t7 d封手 fēng shǒu - sealed move" f2 w0 B& [" b  b. s/ T( C
封锁 (封鎖) fēng suǒ - seal in*
" R; Y4 z1 U8 G4 a" a5 X4 [" [, I浮棋 fú qí - floating stones
* }8 l- D, y/ D$ I# m9 u浮子 fú zǐ - floating stones+ I' [, y( {) a0 C
负 (負) fù - lose*3 t7 f/ p% ?' Y( @0 G( R
复盘 (復盤) fù pán - game review' V$ c! _1 X; `, q$ @! D7 ~# U

; ~* Y- J9 @8 u* D+ H. a# l  b" [! Q
G
0 h% P1 I6 Y1 \7 M) M* k9 C/ _概念 gài niàn - concept*
4 o! R8 w* ]5 n1 A感觉 (感覺) gǎn jué - feeling*! n3 m6 x! K! S/ N! v3 Z* G- H9 e
高 gāo - high*& f* A& `/ J  S3 q
高级 (高級) gāo jí - advanced level*" D( C8 i% _) S; D9 t
高目 gāo mù - 4-5 point8 o: x7 }2 c+ n2 ]4 d& V8 E
根据 (根據) gēn jù - base*
/ g& A# v% h% [6 x6 x根据地 (根據地) gēn jù dì - base*
& b0 o5 U2 P( \4 A+ N2 q" A攻 gōng - attack*
! s5 u8 [+ ~' ^* ]! C7 `攻击 (攻擊) gōng jī - attack*
1 o. b$ \0 M* f7 P2 O" ~共气 (gòngqì) - shared liberty
0 X2 ~) Q( J2 [/ r! h7 Y3 H公气 (公氣) gōng qì - shared liberty( I' v$ j2 x" F) k  G( e$ s
攻守 gōng shǒu - attack and defence*
7 q6 x0 {- B% t# o! ?共活 gòng huó - seki+ L  T2 I; R; p$ E" ?/ f7 y
孤棋 gū qí - floating stones
# {8 R5 V0 D5 j, W$ z' P* j4 X挂角 (掛角) guà jiǎo - corner approach
9 z3 x% F+ A) _拐 guǎi - bend*  \9 Q, R9 g' q' H4 x; D* o+ B
怪着 (怪著) guài zhāo - ghost move- A$ h: H& S& K. b: G+ A: r  M' J% n
关 (關) guān - one-space jump( b5 [; t4 B6 a$ F/ M) n
官子 guān zǐ - endgame2 A: @8 `7 B/ t8 t
龟甲 (龜甲) guī jiǎ - tortoise shell
- B/ Z- s9 }# P0 t1 K% R9 f+ P规则 (規則) guī zé - rules*8 n2 F3 \  b: H1 e1 R( B; P+ h
鬼手 guǐ shǒu - ghost move
3 S. {6 h- m* x4 [# h  R! ~+ |+ u3 n滚包 (滾包) gǔn bāo - squeeze
9 R+ U/ e+ g9 k, M$ H滚打 (滾打) gǔn dǎ - squeeze; l: K5 o5 L: I) U
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
7 W0 |" s) i( _$ V) {过分 (過分) guò fèn - overplay
1 Z2 L7 \, Q" J5 T% ~国手 (國手) guóshǒu - national champion*/ [3 P6 F' |1 l( R. J1 p4 N
$ D8 A3 `* i( v
8 O2 W  H" r1 y! B3 ~! \% L
H
. h) ?" k9 L/ D/ K4 P韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
9 g$ I# v6 D9 }; V: C7 I' T+ ?好点 (好點) hǎo diǎn - good point& C& M: O6 J2 A7 u
和棋 hé qí - draw*
9 O: u5 q- c9 V8 e% e) p/ O黑 hēi - black*. @' `& o. Z( ^( p
黑方 hēi fāng - black player*
; L8 l  m. E4 H. M黑先 hēi xiān - Black plays first*
* x" Y$ y% [" z, n& S/ B5 L1 \猴子脸 hóuzǐ liǎn - Sake bottle shape% H( w, f6 B) o: r! }9 q
厚 hòu - thick*5 A7 q% z2 H$ M- m
后悔 (後悔) hòu huǐ - regret*
% L: t! u: o* |2 V+ C- Y8 [7 P# w后面推车 (後面推車) hòu miàn tuī chē - pushing from behind( i" O9 r- f& y$ c5 t, Z
厚实 (厚實) hòu shí - thick*7 o- `9 j, x& E
厚势 (厚勢) hòu shì - influence*' [  w' |, M* d  v7 S, e
后 (後) hòu - after; later*- ~0 G. d& S4 z: [$ x& {4 @2 r
后手 (後手) hòu shǒu - gote) x2 E  I5 q  t
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture( \( B: e& W& L& c4 K3 L& h. ?! e
后续手段 (後續手段) hòu xù shǒu duàn - follow-up0 E6 y1 p5 v2 U  X
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
. P" e9 n2 }. d5 U& l虎 hǔ - tiger's mouth
0 o9 e: U, C  n虎口 hǔ kǒu - tiger's mouth
/ r: C! N" j! @& c$ w互破 hù pò - mutual damage7 T$ w8 l) d  H7 p* C
互围 (互圍) hù wéi - mutual surrounding of territory# Z& \  w& r( U# p. l
花见劫 (花見劫) huā jiàn jié - picnic ko; r5 Z# l8 f  X0 ~) d: ?5 h* Z
花六 huā liù - rabbity six( p- x1 R3 R  |) F, d2 D$ k/ g. N
花五 huā wǔ - crossed five
* O+ s1 a) F% ~8 j8 c. |还原 (還原) huán yuán - transposition
' |. d5 |* P- t: h' i- |# x0 i. e缓 (緩) huǎn - slow*
: H7 `2 Q3 M* P# a) K缓慢 (緩慢) huǎn màn - slow*9 z- ?% t: a! ~7 }
缓气劫 (緩氣劫) huǎn qì jié - approach ko
; [5 D: `" F% A: y缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)9 w4 l) e2 s7 T' e( Y3 `8 i$ n
缓手 (緩手) huǎn shǒu - slow
$ _! W  K" `! o) r8 o* Y缓征 (緩徵) huǎn zhēng - loose ladder
2 V7 Z. j7 z% W4 W缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
* U2 P3 v; i1 }! a2 q) [9 q& {黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique2 v9 c$ N' ?# l* U
回手 huí shǒu - take back*
% f2 R8 Q8 I8 d2 S5 {: h回提 huí tí - recapture* V% s5 T6 k# i+ r( H
悔棋 huǐ qí - take back*
8 A5 x. o# x4 E& i! \活棋 huó qí - living group3 l8 e* X  t' v8 t

' w; q, K" P9 k+ s$ T5 ~3 k. ~9 n) T; Z
J! j! V7 _3 ^) Z2 N
急 jí - urgent*
; C* r: E+ y3 C( |6 T" b) z5 S* M& I级 (級) jí - kyu
: e6 C  g  f1 w; b急所 jí suǒ - urgent point0 o' h, U- Y* d. o$ B9 |
挤 (擠) jǐ - bump into diagonal; choke; atekomi! w1 K2 k9 _: A' r  d
技巧 jì qiào - technique*( @) B. X6 t7 c% [8 J6 D% s9 v
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*- v5 l! |( j6 j. u5 x! }5 ~
佳 jiā - excellent*
/ u5 k5 \( `+ O3 j, E夹 (夾) jiā - clamp; pincer
0 k7 H" G. L* M: N6 t' K枷 jiā - net
) ^# ]# n- z+ r枷吃 jiā chī - net
0 t3 @, T  J3 s0 w5 M夹攻 jiā gōng - pincer
9 ]" ^. M/ |; r* K9 m3 G6 J) M假劫 jiǎ jié - false ko threat' P, {) ?5 T/ T& V/ R" {* k- F
假双活 (假雙活) jiǎ shuāng huó - false seki
7 Y9 d4 h9 b4 `( |3 d1 S6 d5 F" ~假眼 jiǎ yǎn - false eye
; a0 q9 ]: i' a9 \  i9 f1 n, e假眼活 jiǎ yǎn huó - two-headed dragon
* a* e+ K: X* N尖 jiān - diagonal
$ z$ F1 s! C# R2 T尖冲 (尖衝) jiān chōng - shoulder hit
" X( u& a8 O1 F/ Q" L尖顶 (尖頂) jiān dǐng - diagonal attachment
1 Q; w9 A) k- j0 E) X2 ^+ _) {) l& t: k坚实 (堅實) jiān shí - solid
0 Q# V6 ]( A: b! v% B& f, @见合 (見合) jiàn hé - miai/ ?- }# Q8 U$ k( P" ^* ~
教 jiāo - teach*
7 D( H) I! q, C2 n" ?5 {4 J1 a交叉点 (交叉點) jiāo chā diǎn - point9 p- E: l' o1 t5 u$ T
交点 (交點) jiāo diǎn - point: J" F3 s) V* e# _8 O* ]  p* {
焦点 (焦點) jiāo diǎn - focal point*
! J: i2 J0 V" W* Y交换 (交換) jiāo huàn - exchange*- q4 R( U) x- l
角 jiǎo corner (angle, horn-shaped)*' k5 `) u5 a0 c5 p! k9 @; g
叫吃 jiào chī - atari. X+ o5 d9 D: S  n9 t) }0 D
教师 (教師) jiào shī - teacher*- [9 L, Z8 Q! {/ j3 R
教室 jiào shì - classroom*
3 V! B3 m3 ?4 t基本功 jī běn gōng - fundamentals*
& V$ c3 N% ?( C4 y接不归 (接不歸) jiē bù guī - connect and die
  f, b+ H5 G) F9 f' j. ~劫 jié - ko1 y* ~; V' h- L+ L; s$ X4 n
劫材 jié cái - ko threat1 ~' ^5 v% k% C  d" K: B! M3 s1 n
结果 (結果) jié guǒ - result*
; a5 f! B% t5 T! N' ~劫活 jié huó - live by ko
2 K* P& X) Z" J% @7 {2 C  Z诘棋 (詰棋) jié qí - life and death problem% V, g/ r* K7 H! T
劫杀 (劫殺) jié shā - kill by ko  F$ Z; O) ^: O8 x) B
劫争 jié zhēng - ko fight& E3 T2 c, a( q9 G
解答 (jiě dá) - answer, solution*5 S- L; Q1 ]. y3 U# z5 O
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
- j. X6 Z8 C5 N+ ?金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
7 ~- J0 s7 ]6 {8 I紧 (緊) jǐn - tight*# Z) T& o8 z% t9 f5 ?2 |: J
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties5 _* a) O# J  p% C' o  s! r
紧劫 (緊劫) jǐn jié - direct ko
7 R5 [8 ]# |+ R' {5 }, K& h紧气 (緊氣) jǐn qì - reduce liberties
% Q+ ]2 s: T' k紧气劫 (緊氣劫) jǐn qì jié - direct ko
) F( r1 p. ?, V& [% e2 I& @) ]禁着点 (禁著點) jìn zhāo diǎn - illegal point
/ Z; }) P+ M0 c  T3 |3 j+ ~净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
- {( B) S3 t) ~! k8 {净活 (淨活) jìng huó - unconditional life
9 c4 ?" K* [! z" c) G净杀 (淨殺) jìng shā - unconditional death
8 p1 D5 K/ O' h& H6 A净死 (淨死) jìng sǐ - unconditional death
+ D8 {$ K, e4 c救 jiù - rescue; save*2 G' ]* U% p4 t
聚 jù - placement inside opponent's eye
5 K# m) V! f9 v; _* B俱乐部 (俱樂部) jù lè bù - club*( U( M# d/ A. _" L8 Q
聚六 jù liù - six-space killable eye shape6 |, z+ Y$ d: U& @; W7 K! F% P
聚三 jù sān - three-space killable eye shape# Y, R8 q) U8 v6 w1 ~
聚四 jù sì - four-space killable eye shape7 x% W. N! J9 p- p5 |& Z4 h
聚五 jù wǔ - five-space killable eye shape
  @- Q2 K$ {+ ]2 C! a决战 juézhàn - decisive battle*
# O! n  E* R4 w3 M/ Z' K1 y7 N诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
* P# p5 k/ E% Y8 O8 w6 c9 c2 t1 E* S- s& d! |- Z" ]/ P
7 O4 ?0 U8 i7 {4 f5 D
K  f8 ?: ]( S. u8 S: B3 B3 W( W
卡眼 kǎ yǎn - falsify eye, K6 w* Y5 {/ a$ t
开拆 (開拆) kāi chāi - extension+ ~6 `; B: v5 Y8 C/ B; b3 J/ t
开花 (開花) kāi huā - ponnuki- F, [( b9 |4 k) V% z$ v
开劫 (開劫) kāi jié - create ko
  r: G( ^# x5 k4 \; g" W! g, y开局 (開局) kāi jú - opening
, Y4 a* {9 H* s8 b看花劫 kàn huā jié - picnic ko5 k1 X+ p) F; n7 |+ @; P
抗 kàng - to resist, fight; to oppose to defy*
$ x5 H$ x% E( x: |/ @( Q靠 kào - attach one line higher than enemy stone3 H2 Z1 i& s( M7 ?
空 kōng - empty*7 b  R6 n/ W1 N# d5 }7 z
空间 (空間) kōng jiān - space*% m. J5 ~! ~- ]/ r
空三角 kōng sān jiǎo - empty triangle
: g5 \9 ~: q  O! d" w空 kòng - territory*9 t( w8 F' a1 ]3 n
跨 kuā - attach at waist of knight's move4 ~4 Y4 [- L# @+ ]6 d, @
跨断 (跨斷) kuā duàn - waist cut& @! l7 r! V$ d2 Q# j
快 kuài - fast** o7 w$ c; `6 h) X1 x) R
快棋 kuài qí - blitz game
( s4 {: A3 I6 L0 ?+ p宽 (寬) kuān - loose; wide*
0 D% [* P! f1 [8 f宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties$ s1 C% h( D/ b$ H6 m! J* e
宽气 (寬氣) kuān qì - increase liberties# z0 p$ g2 M- G4 \8 f
宽气劫 (寬氣劫) kuān qì jié - approach ko
, y; d9 G3 G; P亏 (虧) kuī - loss*' B. o7 f( C* }* A5 i6 e1 N
亏损 (虧損) kuī sǔn - loss*
( E* k# y7 |  _* D, E6 V1 a扩大 (擴大) kuò dà - enlarge; expand*
; w* R: E, L. F" t3 B扩张 (擴張) kuò zhāng - enlarge; expand*
- E" d2 s! r& x8 c) R[edit]. X0 f9 J, Z0 i& R2 i0 n
L
6 N) a, Y" L" ?9 g: R) H赖皮劫 (賴皮劫) lài pí jié - many move approach ko
$ E# O' J6 _. h$ ]' @拦 (攔) lán - checking extension; prevent opponent's advance*' J' t+ V! J# R. {
拦逼 (攔逼) lán bī - checking extension
- L  `" j" p: n% Q% L" `烂柯 (爛柯) làn kē - ranka
# ^+ N  c$ ^. p; Q" T8 I老师 (老師) lǎo shī - teacher*7 r2 E+ W' I8 p9 L- ^
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil) u4 o5 ?3 Y; ?, v2 }
类型 (類型) lèixíng – pattern, type** Y0 z3 @7 E  _
冷着 (冷著) lěng zhāo - unexpected move* L' l' A: U9 Z/ o& @
利 lì - profit*( B* R& \8 Q) j9 d4 t7 }9 |! [# c0 V
立 lì - descent; stand
. A- C2 {6 B4 ~. u& `) F; S利用 lì yòng - make use*
2 m0 Q1 H% @" m* q1 Y+ z# G$ [连 (連) lián - connect; continuous*9 f) {; n) c% O1 b2 z
连扳 (連扳) lián bān - double hane
2 X1 C+ Q) U: c( U连环劫 (連環劫) lián huán jié - double ko9 j1 b" s3 }6 ^4 R" _7 z
连接 (連接) lián jiē - connect*
2 \0 D6 k/ i2 r6 H# A  _+ z联棋 (聯棋) lián qí - pair go3 t2 s, e! j' W# i7 t( X
恋子 (戀子) liàn zǐ - reluctance to sacrifice- I3 V9 Q9 e* ^0 k' n9 d+ R  J# I7 P
两分 (兩分) liǎng fēn - equal*
& F" g; L0 g7 P. R0 D1 P+ N两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")3 v( U+ @) m% h9 A4 d. q- a) ^1 L) `( Z
劣势 (劣勢) liè shì - inferior*# b( h/ c0 D, [7 t
裂型 (裂型) liè xíng - split shape
' C+ {& i5 A4 W  `% _龙 (龍) lóng - dragon*4 {& Y# ?1 A! r& s2 S& _
漏着 (漏著) lòu zhāo - oversight
- L  r% u( L  C4 K落子 luò zǐ - playing stone on board
9 q' I* X1 i1 A
- c$ k) i- k+ P8 R( h; P, r* U& Z) m  N4 ~. |6 q+ e( E/ x
M
5 L, @" C' W/ k+ _, }! T4 H满意 (滿意) mǎnyì - satisfied*, t' N+ c% P1 m: r/ M( d" }# t* R, w
慢 màn - slow*4 N& l# _/ i* G% @% H
盲点 (盲點) máng diǎn - blind spot
5 M& ^4 A  y+ L8 T. o2 m7 ]" `+ q梅花六 méi huā liù - rabbity six' U* j- |' i, g4 w, E7 x
梅花五 méi huā wǔ - crossed five
* w% f; C5 w3 r: T8 z4 Y2 S* C门吃 (門吃) mén chī - capturing technique by atari
( O. _+ C0 `7 V0 `  K( l* J( M迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening" R% v' ?4 y8 T/ Z* q# C7 c
妙手 miào shǒu - excellent move
3 b8 E2 T4 O! J6 s& G7 t, Z+ w妙着 (冷著) miào zhāo - excellent move8 d3 L1 G0 `/ C9 b  p
模仿棋 mó fǎng qí - mirror go1 \: j' D) Y; c! _7 G
模样 (模樣) mó yàng - territorial framework
* E' G8 A  D" S) M目 mù - point of territory
2 N* _7 [8 Q7 b$ o9 A! M目外 mù wài - 3-5 point: {, e/ n( k0 S2 V& E8 v; c5 d
6 R( ?2 P6 X# b) {9 [

0 e+ Y9 @7 T) _N
7 Z4 }2 ?& Z2 G6 M7 T7 z7 d6 H' V内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
4 N% l' V# Y* `! [$ m逆官子 nì guān zǐ - reverse endgame move; F: e$ h: w3 s3 Y
逆先 nì xiān - reverse sente
. o: f# M: @3 e. e+ [  f逆先手 nì xiān shǒu - reverse sente* J9 g4 L8 z$ m6 {! @# N
逆转 (逆轉) nì zhuǎn - overturn game( @  b5 M3 R1 L( J$ ^) d
粘 nián - connect*; d% D$ F: q' [
凝形 níng xíng - overconcentrated shape
. Y; O! Z3 H4 o$ k( v% B扭断 (扭斷) niǔ duàn - crosscut3 U9 m5 f0 ?- {5 G% e
扭十字 niǔ shí zì - crosscut
1 x: ^9 p0 O3 N扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
: P. {) W3 t% n, H6 F扭羊头 (扭羊頭) niǔ yáng tóu - ladder8 Z4 s$ X! v  ~1 A( O' ?' s8 P
% i# P/ Z. E( e& }
+ u' X6 F  s  k% Q- E) w/ x
P
) @  y% J% [8 O! ~9 _# @/ Y爬 pá - crawl*0 d* t) ?- T4 F0 g' |) _3 W5 R
盘渡 (盤渡) pán dù - bridge under
1 h0 A( u. S) H  W6 r' |, A0 f) X. N盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
" N# r, |" K8 @5 V3 w. F; X/ h9 x盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
& N4 o7 l% ^* U# o1 F: [抛劫 (拋劫) pāo jié - throw-in ko
6 v0 t2 N% @, W配合 pèi hé - coordination*8 j, W* k% B1 H& P
碰 pèng - attach to the side; {6 y8 A: h; [3 A
便宜 pián yí - profit*3 R, d' C! Q8 W$ I
骗着 (騙著) piàn zhāo - trick play, hamete# N- R. t1 Y$ g' `5 x$ i0 l0 s
平衡 píng héng - balance*
' {9 l1 ?2 S9 N7 |2 V破 pò - break*5 S, a* k5 q5 l. m
剖析 - pōuxī dissection / self-analysis
. g# b( a7 X& n6 G6 D破解 pòjiè - solution, answer to a problem*
* E5 ?2 M5 ~# w扑 (撲) pū - throw in6 o2 q  O/ Z- N* p
葡萄六 pú tao liù - rabbity six
: i* z9 r( N4 D" k( D8 O谱 (譜) pǔ - game record% ~9 o- [$ G2 R4 g, Z, B& r9 G
普通 pǔ tōng - common*9 Z/ ~7 Z9 a) S
[edit]
+ R( v- m  ^) g5 z$ P" h/ m3 SQ- D' Q1 L+ {! f! P
欺着 (欺著) qī zhāo - trick play, hamete
2 K2 K  n. p2 j% k  e! w  ~棋板 qí bǎn - go board% p2 g5 |1 V2 h, a' f/ n
棋风 (棋風) qí fēng - playing style4 ^' d' U" h- t& v! m
棋盒 qí hé - stone container# [9 K0 |4 e4 s% M$ o. a
棋筋 qí jīn - key stones
1 `+ E5 Z9 g) C1 a) `; Q棋精 qí jīng - key stones, T. v) f2 {9 X) m) ]
棋理 qí lǐ - go theory
$ c1 u: A2 ]2 t& I% p2 h- c& D( X棋力 qí lì - strength in go# W  Z9 Y$ C2 a9 w9 E9 S
棋盘 (棋盤) qí pán - go board3 [; X6 \4 z7 V( ~5 W
棋谱 (棋譜) qí pǔ - game record1 A$ q" l# Y" ]! e0 m8 F
棋石 qí shí - stone
8 t8 r* e( k4 \: r棋手 qí shǒu - player*6 }: m( @, b3 P3 w4 q1 X; B. s
棋书 (棋書) qí shū - go book
1 O1 }/ k0 p; {/ |; @) x. ~棋院 qí yuàn - go institute) D/ k7 s6 r( D! X' P, e
棋形 qí xíng - shape
  e4 |4 I* `/ V6 M  u棋钟 (棋鐘) qí zhōng - clock*: S, v, v, i: K. Y5 R# M
棋子 qí zǐ - stone
$ R0 ]8 E" m' ]8 S弃 (棄) qì – abandon, to discard, throw away+ R* [( s4 O% s" `
弃子(棄子) qìzǐ - sacrifice
  }, i; X) Q" l3 k4 H6 x% ?气 (氣) qì - liberty
- c9 Y" k# C3 A& |7 V+ p" y" X气合 (氣合) qì hé - fighting spirit/ V2 E: t5 ?- ^# U. a
气紧 (氣緊) qì jǐn - shortage of liberties0 M: R3 M, ^1 b1 t( P
前 - in front, before*5 X* p3 P- ^1 y5 U
浅消 (淺消) qiǎn xiāo - erasure% ^8 S- q9 {! f1 S: m$ h
墙 (牆) qiáng - wall*4 ~6 D+ w7 V- x% Y' V
强 (強) qiáng - strong! t) m9 f& |* P
墙壁 (牆壁) qiáng bì - wall*9 Z) l% `: H2 ~9 n. s' w7 x
强棋 (強棋) qiáng qí - strong group
  |& `5 l6 D3 t6 n巧手 qiǎo shǒu - clever move
* i8 }  S4 Y- ]2 t: D巧着 (巧著) qiǎo zhāo - clever move3 k- t$ P9 C- V$ c
切断 (切斷) qiè duàn - cut*% i# b  m& f6 I+ v; N& f
侵消 qīn xiāo - erasure' p8 X% C' `3 v5 ]% ?
轻 (輕) qīng - light*
! ?* W( @) u; W5 l; y" ]( Q侵入 qīng rù - invasion4 o# Z/ T" `! K5 Q' L/ F
轻盈 (輕盈) qīng yíng - light*
( b9 N" z" ]) \+ U% l求活 qiú huó - make life
  D' ?$ C4 b5 L5 `1 S& M曲 qǔ - bend+ s9 Y: f$ d; Z2 f
曲尺 qǔ chě - carpenter's square
' F, [- }' p9 J. Z9 ]曲三 qǔ sān - bent three2 s$ \. B6 U  i- O8 J
曲四 qǔ sì - bent four
# D% @. V. o4 S, ?  B3 {$ f觑 (覷) qù - peep
) y7 F+ U. j& I# }7 m9 M权利 quán lì - privilege0 _7 p) ^; y0 d# y4 K7 L
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*% ]0 r6 K5 Q, G* u

1 A& A! y1 ], h, ~3 V0 b7 i1 W& _+ b' G( t) B' T) F  r4 s
R/ A- E! G* Q+ Q
让子 (讓子) ràng zǐ - handicap: l' S' E6 O9 K: `3 j- Z/ p4 T
让子棋 (讓子棋) ràng zǐ qí - handicap game
. @! a3 o" M9 e: X7 r8 r认输 (認輸) rèn shū - resign*1 r' P8 ~( R1 a& H* |
弱 ruò - weak*
) W- X4 M1 I# Q# m3 D3 c弱棋 ruò qí - weak group' P! N8 ~! _) ^2 V1 |, k

, \! c6 H; ^4 k" w
: W* G( s; i- O# A; ?' n0 mS
% f) ]# K! c/ Y" B+ d4 r三间拆 (三間拆) sān jiān chāi - three-space extension
9 K" k: N, E# g) m5 b2 ]三间跳 (三間跳) sān jiān tiào - three-space jump4 ?5 O$ F4 a, m  E* K& ]" K: W
三劫 sān jié - triple ko  w! t+ ^( ?6 W. y; ?1 p
三劫循环 (三劫循環) sān jié xún huán - triple ko7 {1 E; Y# |  F
三连星 (三連星) sān lián xīng - san ren sei' w9 ~! W# ?( V! {: L- T
三目正中 sān mù zhèng zhōng - center of three stones* c9 F) g8 ?) Q: A' }' [
三三 sān sān - 3-3 point; a! x/ f- R% Z7 Y  C6 }
三手劫 sān shǒu jié - two-move approach ko( T4 @" [7 u) C! F6 |" _# a4 w( Y
三子正中 sān zǐ zhèng zhōng - center of three stones
8 i* Z( O! _, ]) ?杀 (殺) shā - kill*8 Q+ L, @+ d4 f$ ^: V
杀棋 (殺棋) shā qí - kill9 n* C: k8 A! l  [* C* a9 \5 {
杀气 (殺氣) shā qì - capturing race
# e/ @) p- e! {3 Q上 shàng - upper*
- w; c/ d4 f: I  z7 ]0 H! M上级 (上級) shàng jí - advanced level** f: @) \: ]" {  Y9 a+ s) V% X
上下同形 shàng xià tóng xíng - symmetrical position
! ~8 r( x- _1 Z4 s" C' X稍 shāo - somewhat; a little*
2 X0 x8 y9 i3 v  L. A7 q7 b1 y伸气 (伸氣) shēn qì - increase liberties& M& ?1 C3 k* G+ a) w3 M* z7 p
伸腿 shēn tuǐ - monkey jump
( Q! d' [. k( s6 Z生死劫 shēng sǐ jié - all-dominating ko+ b) }1 W% }* v) M, `8 \" ^: O
胜 (勝) shèng - win*
" U% o9 w* |) \4 M胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
9 E" f# |) Q" r0 C胜着 (勝著) shèng zhāo - winning move5 L0 \: {. N/ o# d0 D6 A( {5 D
失败 (失敗) shī bài - failure*" m1 J* a1 f" K! f. z$ l2 d7 i, Y2 ?
实地 (實地) shí dì - solid territory
- ], A& c, Z0 F$ U2 D' x十番棋 shí fān qí - ten-game match$ W4 ^: H) Q$ z( E2 |
实接 (實接) shí jiē - solid connection" z/ F% [% \1 }6 Y9 X2 n
石塔 shí tǎ - two-stone edge squeeze8 C4 N% F8 e5 v# |" [
实战 (實戰) shí zhàn - actual game situation! f2 f; p# Y) q4 m) G. [8 M' j* D
实战手 (實戰手) shí zhàn shǒu - situational move- o: |, \$ c  D, C( b; [, r$ W/ ^
势 (勢) shì - influence*
" y# v: m# H1 X$ e9 |6 R  s室 shì - house; room*
! E' c; p$ ?' }( H+ [% Y+ e! n( g- S势力 (勢力) shì lì - influence*
' m. R6 d2 a+ \8 t7 R2 ]0 j& b试应手 (試應手) shì yìng shǒu - probe( i$ ]" }5 `! D; R8 @
收官 shōu guān - play endgame
0 {2 i: X! K, h! ~( |收官子 shōu guān zǐ - play endgame
, c  C9 M$ V* o5 S3 Q0 Z6 a% ^" W  a收后 (收後) shōu hòu - last play
3 H+ |: X3 ~( ^' W' i* w收气 (收氣) shōu qì - reduce liberties
4 q6 \1 F+ n. c守 shǒu - defend*
0 q( K+ j/ Q2 ~# ?, J手 shǒu - move# E" j  r  M) O& F2 t7 y
手段 shǒu duàn - technique*
$ I; e! d) h7 U; Q7 z2 m手割 shǒu gē - reorder sequence
4 x* k9 G2 F. g; v6 X守角 shǒu jiǎo - corner enclosure7 E& \$ T# _$ H2 }0 e1 T! u
手筋 shǒu jīn - tesuji
" k( u) D4 m3 v8 S# ?8 Q$ [手顺 (手順) shǒu shùn - sequence
7 v  ^' X. {- W) V+ O手谈 (手談) shǒu tán - hand talk. G: i* {* T9 X) O: z
授先 shòu xiān - one stone handicap/ M/ ~+ W& x- W' w6 T  P. n  C
授子 shǒu zǐ - handicap8 q- B9 J7 N. \2 L/ P
授子棋 shǒu zǐ qí - handicap game
" |0 z. K# r6 ]/ W  Z书 (書) shū - book*. {/ [' f! p! h+ T3 n# y* u6 N
输 (輸) shū - lose** s, {5 ^% b( g# n# Z9 ^
书本 (書本) shū běn - book*) o9 m7 E/ }2 ]# q
数目法 shǔmùfǎ - territory scoring6 F  B$ r+ ?; E; v. I
数子法 shǔzǐfǎ - area scoring: U5 k# M2 ]# |5 T
梳形 shū xíng - comb formation8 l3 W( c+ A+ e# _
梳形板六 shū xíng bǎn liù - comb formation
5 Y0 {) ~& b& ]+ o, J* v2 y双 (雙) shuāng - bamboo joint9 l8 `3 \/ [. H; P3 L
双吃 (雙吃) shuāng chī - double atari6 Y% v- ]% P7 ]2 a$ k
双打 (雙打) shuāng dǎ - double atari  X+ C4 F; L' O
双打吃 (雙打吃) shuāng dǎ chī - double atari# W" u$ ?- B( r0 E* R2 G
双倒扑 (雙倒撲) shuāng dào pū - double snapback- k( Y/ E9 C; ~( J9 b4 v
双方 (雙方) shuāng fāng - both sides*
  I! B7 O/ T* K3 ^双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach, B1 r& f2 B: l6 l1 w+ |. z+ R
双挂 (雙掛) shuāng guà - double approach
# {( S5 f- N2 j2 }/ t1 D& T5 ]/ m5 b双虎 (雙虎) shuāng hǔ - trumpet connection
3 C* E+ D0 w- l6 Y+ y双活 (雙活) shuāng huó - seki" H: I1 N* D% J. f/ m* K
双叫吃 (雙叫吃) shuāng jiào chī - double atari
8 i8 S0 Q7 ]" \# B* R双劫 (雙劫) shuāng jié - double ko
+ N/ D4 y7 E' k' w, ]双征 (shuāng zhēng) - double ladder
/ B/ `9 ]1 o( v) v顺序 (順序) shùn xù - sequence*
# F  f- I+ u# y- r7 {/ F死活 sǐ huó - life and death
: O. i) D1 U& d6 b3 _死活题 (死活題) sǐ huó tí - life and death problem
! ^/ |: V' V6 j5 B1 g死棋 sǐ qí - dead group# I! l5 \  d* ]7 Q& y
死子 sǐ zǐ - dead stone
) f4 F: r2 t: T5 p9 Z四间拆 (四間拆) sì jiān chāi - four-space extension- [( t; E6 A4 ?( t& z$ _4 s
四角穿心 sì jiǎo chuān xīng - occupying four corners and center9 i8 ~2 K% `8 J1 X# C* R" ]
四劫 sì jié - quadruple ko7 J7 F3 _, c3 f
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
) G' h: k; h) L* n/ ?: y& t! f: ~) a9 ]四连星 (四連星) sì lián xīng - yon ren sei
. [* l  r; T% A1 ~) t7 D2 e松 (鬆) sōng - slack*
5 M- i& S+ S( [; h松气 (鬆氣) sōng qì - increase liberties2 B6 u3 V! e/ u& h3 B3 l. [% H
松气劫 (鬆氣劫) sōng qì jié - approach ko
3 B, j+ S3 H6 c8 w6 {俗手 sú shǒu - crude move
* [1 Y( I& B: A7 u& T5 H5 h随手 (隨手) suí shǒu - hasty move
+ ]4 W5 d: O- J- Y# O随手棋 (隨手棋) suí shǒu qí - hasty move7 \8 w0 D/ K( o) Z" F# }( l% R9 C7 d
损 (損) sǔn - loss*
7 T' d* a3 @# z4 ~# h6 Y损劫 (損劫) sǔn jié - losing ko threat3 r: y+ C. n: @( f+ @, K  q2 x" W, G
损失 (損失) sǔn shī - loss*
) [; A0 p, c% [  ~' F顺序 (順序) sùn xù - sequence*
0 R, @/ n1 _; ?' l8 C' p( i
; l- d2 p5 g$ k; b8 q3 o, u5 Q
) k1 \/ y' P  Y. p2 a; f- jT- P  f: S- n: \9 @$ a
台象 tái xiàng - Tower: I" R7 ?  w1 J
弹性 (彈性) tán xìng - flexibility*
% G& }4 w: v& a9 i# g搪 táng - block*
- v5 ^9 k1 \7 q! M/ R套劫 tāo jié - two stage ko! x# t3 K2 D3 |2 |
逃 táo - escape*$ @  m# w7 Y( S4 u
逃遁 táodùn - to escape, to run away, flee*
# V' v7 L! c0 i( s) T* E逃生 táo shēng - escape*3 }1 ^# J* e9 J9 s
腾挪 (騰挪) téng nuó - sabaki
( W8 `7 V- x1 h9 n1 ]( ~2 d/ V提 tí - remove from board
8 o7 a" r* ^1 J0 h3 @9 x; V+ ^7 g提劫 tí jié - taking the ko' f, Y6 S( z  Y# j
提子 tí zǐ - remove from board: v: Z+ p8 |# A7 g
天王山 tiān wáng shān - tennouzan
7 {5 f; I/ X3 G天下大劫 tiān xià dà jié - all-dominating ko5 O9 S0 E* e( N% Z
天下劫 tiān xià jié - all-dominating ko
3 p3 a" y4 x% y: o' t" C天元 tiān yuán - tengen
% F! P0 U8 e1 c& y% f+ k( D跳 tiào - jump*- c: ^# J3 K* ]3 o
贴目 (貼目) tiē mù - komi- a8 e' s  H( u6 }
铁柱 (鐵柱) tiě zhù - iron pillar*  N9 n2 O& Q4 m* u9 l
挺 tǐng - push up; stand*, v7 i8 W1 L, e/ g0 C6 x% T9 m
投降 tóu xiáng - resign*
* j( t: [1 g7 X; Q7 i5 [) t- D9 S投子 tóu zǐ - resign
1 ]" ?' E* p  L5 ^8 p' Y透点 (透點) tòu diǎn - placement: N/ f, v3 p1 H: }! Z
图 (圖) tú - diagram*2 ]! t( T. D! u! S. C
退 tuì - pull back: M& o; g8 u: r4 T. ~  H
托 tuō - underneath attachment* j1 H' r8 t) X5 C3 @( `0 ?/ S
脱出 tuōchū - escape, break out7 J. d6 D$ ?7 ]& b
脱骨 (脫骨) tuō gǔ - under the stones
# i  n4 P4 i  |+ V8 `6 ?脱先 (脫先) tuō xiān - tenuki% @8 V) ?, Q$ y5 @! _( H% L

8 _, Y' y# `( M
" L. N& e8 q+ C- X8 M8 `& `, iW5 m1 @. |+ H. l) b* ]' U
挖 wā - wedge
9 S0 A( E/ Y. V0 m外目 wài mù - 3-5 point
" m6 w- ?' d5 R# M2 K0 j! V% P外气 (外氣) wài qì - outside liberty$ H& d* E3 a3 {8 e! B+ G9 H; y$ s
弯三 (彎三) wān sān - bent three& e3 X7 F* y' ]% S
弯四 (彎四) wān sì - bent four
. ]' m5 P- v) {$ k万年劫 (萬年劫) wàn nián jié - ten thousand year ko
7 [' r8 o) \' p: l1 ]) n围 (圍) wéi - surround*8 @9 q/ `* ]! R6 b. N: z
围棋 (圍棋) wéi qí - go9 y& S2 J$ w' ~
尾巴 wěi bā - tail*
# ~0 Y) s: j& L/ K+ i' G3 y味道 wèi dào - aji8 [; w' _: g; j& e& }* Z0 @
文凭 (文憑) wén píng - diploma3 @+ v# ^/ Y* e$ m* d
稳当 (穩當) wěndang - stable; firm*
6 H, G, p, I7 X0 S7 l  Y- p问应手 (問應手) wèn yìng shǒu - probe
7 A% b5 M9 O2 q) i0 I* w乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest4 g+ j: n, U) y/ r
无理 (無理) wú lǐ - overplay. G- r1 Z4 M% H" m( B. c" e
无忧劫 (無憂劫) wú yōu jiě - picnic ko3 \: l$ F1 z+ u- ^6 E' @. R$ }
五子棋 wú zǐ qí - gomoku narabe
' [( f- D, S8 ~6 @6 [五间拆 (五間拆) wǔ jiān chāi - five-space extension
6 F7 u/ d5 s5 F# ?7 g五连星 (五連星) wǔ lián xīng - go ren sei5 I! K, Y" Q. e- J" {
五五 wǔ wǔ - 5-5 point
0 M: {" ]0 K  M( J& s2 h/ G0 @/ c3 L
0 [: \, O1 {. W6 e, l8 B) y; |# m, p' m
X
. F4 F# H! ]  U/ t; M1 ]) y! F细棋 (細棋) xì qí - close game
5 u; A, ?- V2 Q) ^7 `瞎劫 xiā jié - false ko threat
, U$ Y$ r2 p, G. m7 M% r( Z  K7 n. D9 |下 xià - lower*
  T1 R3 r! Q  K$ c% L* H0 J下法 xiàfǎ - method*
6 x3 S9 o6 A4 H! d. `" \( {先 xiān - before; first*
" }! `- z5 [  k/ u9 Y$ y8 o  U先手 xiān shǒu - sente4 @. i+ i# h  J; n5 L/ f
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
" _' o0 O5 O! ~: G: C3 N. l先手利 xiān shǒu lì - forcing move
+ s4 X5 J( Y: |6 W7 O3 _先中后 (先中後) xiān zhōng hòu - sente with hidden gote& n) V, a( q/ ^) X" ]7 T
陷阱 xiànjǐng - a trap*
( s. n+ t  \- L9 w, |2 r  ^: z象步 xiàng bù - elephant's move2 E" L4 B3 C4 j% O- V
象步飞 (象步飛) xiàng bù fēi - elephant's move8 O4 k+ X1 H, }
象飞 (象飛) xiàng fēi - elephant's move
! \. |9 K1 _  z4 @* O向小目 xiàng xiǎo mù - facing 3-4 points' I/ j" d* g9 y
象眼 xiàng yǎn - center of elephant's move
( g7 A& ]; ^; n9 W/ g# }* F消劫 xiāo jié - ending the ko
8 o: C# X! h' {5 q& S4 f小 xiǎo - small*
% n/ {2 p5 O5 O/ r- M小飞 (小飛) xiǎo fēi - knight's move
: J* [9 O6 Q, I1 Z小尖 xiǎo jiān - diagonal
  O6 Z$ J: S" [" j+ d! g: G7 d小林流 xiǎo lín liú - kobayashi opening/ L: w( D3 o% l7 L
小目 xiǎo mù - 3-4 point5 O: y- k4 a; M1 o5 _
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
: k7 C% {0 J; ?' s; r! z! g小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)& ]0 c8 i3 J9 A# z/ l" Z8 X3 G9 @
小伸腿 xiǎo shēn tuǐ - small monkey jump/ m- u' v9 j" O( U
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg2 Q) y2 O( \! {1 d1 t1 k& h2 c7 z
效果 xiào guǒ - effect; result*" k8 k9 w/ r! w. ]* |; a. u) l
效率 xiào lǜ - efficiency*, _2 r" e3 Z" r% c" X/ B6 T% g  k
新布局 (新佈局) xīn bù jú - new opening
) P4 H; X  j! a1 ?  y新手 xīn shǒu - new move+ C* V5 k* I2 U; ]% d- F
星 xīng - star point
  B+ p5 I% s3 g8 g7 ]. f星位 xīng wèi - star point
2 v5 d! Q% J( K/ `9 }' {形 xíng - shape*6 ?7 l1 m  l, ~
形势 (形勢) xíng shì - situation*
' P5 F$ e, y( n形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
7 G! M  }; r; d  g形状 (形狀) xíng zhuàng - shape*
# h3 a5 ]$ O. e4 l. ~秀策流 xiù cè liú - shusaku opening9 r7 T7 t  i  H
虚手 (虛手) xū shǒu - pass
" _+ t$ A+ ?$ [7 {9 v5 s+ K. h- c/ }虚着 (虛著) xū zháo - pass1 p5 h5 @( ?: g' |" Y; d
序盘 (序盤) xù pán - opening
7 e# c% `& q+ O3 m" }! ]# z学生 (學生) xué shēng - student*
! \% V) Y0 G  v0 }7 j: e& l1 j+ F: W雪崩 xuě bēng - avalanche*2 ?2 m7 T& Z$ f
循环劫 (循環劫) xún huán jié - double ko
1 h4 C  v7 D- T# f& d" e
, q# N6 N9 z" R: ^- E
+ i! \. _/ a5 Z5 @- ]0 \, MY% i, @$ Q: E2 z# ?5 h
压 (壓) yā - push down*
' p; ?$ K! Q- M* n8 }. s. x  B压力 (壓力) yā lì - pressure*
% l8 a( I+ ?5 I延气 (延氣) yán qì - increase liberties  q4 a, E* [: ?0 [( w
眼 yǎn - eye*; [" N' o* ^* ?
眼位 yǎn wèi - eye potential; eye space
) a" j! ~  u! R( U7 `眼气 (yǎn qì) - eye liberties
2 |6 {8 ?- i3 n# ^眼形 yǎn xíng - eye shape; eye space
7 Y" Q  s  t5 f8 I! p, f" K妖刀 yāo dāo - magic sword
- G& r9 ~/ `/ p3 E摇橹劫 (搖櫓劫) yáo lǔ jié - double ko( X1 ^1 Q6 h* |) h! D7 k4 t
要点 (要點) yào diǎn - vital point
7 }- Z9 k; k, F% T, n  E要子 yào zǐ - key stones) `# s0 q5 B- t6 }( N( E
业余 (業餘) yè yú - amateur*
8 y6 h7 r, z$ s* c8 k: i6 Y一方地 yī fāng dì - one-sided territory% O1 R: y" q) u$ V" w* Z
一间拆 (一間拆) yī jiān chāi - one-space extension: L9 J) N1 b1 U
一间跳 (一間跳) yī jiān tiào - one-space jump% r9 }  |. t' R! y9 @0 l
一手劫 yī shǒu jié - direct ko5 Y$ h, s8 y5 m
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker: w6 ^3 f0 n; T. \, K. `1 a/ i
疑问手 (疑問手) yí wèn shǒu - questionable move
7 E: `- H, ?+ A) m( `, s弈棋 yì qí - play game*- {/ }4 [: X% r4 ]
引征 yǐn zhēng - ladder breaker9 B; o( t9 g% a* {- p8 p9 d) e
赢 (贏) yíng - win*2 }0 T3 t5 W1 z0 O& d1 U+ C# Z# k
应氏 (應氏) yìng shì - ing's
9 w# }5 K" r; n; A% L& Q硬腿 yìng tuǐ - first line descent# e' e5 n  n" a4 p; c# l
优势 (優勢) yōu shì - superior*+ g! d- a% a' R/ v" h
有利 yǒu lì - advantageous*' G  f3 N' g$ Q1 d. c, Y+ i& ?
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye  m) w7 A/ d2 J8 ~, U8 C9 R' @4 H
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
% B& r! G4 {/ k9 d0 J8 d4 k: A右 yòu - right*
( D; b) `( Y& ]( n: O余味 (餘味) yú wèi - aji  o: f  S; D* l$ z0 i0 D7 F$ @/ `
愚形 yú xíng - dumpling shape
' j$ k/ Q, K, U1 F& v) o  n宇宙流 yǔ zhòu liú - cosmic style& M2 {, c. C* f' B
原则 (原則) yuán zé - principle*! e2 x: p& Y1 i' M
院生 yuàn shēng - insei3 M. R5 w: }0 W

0 m& j. o' f- R
- L) j/ g( _+ DZ- J' y! J1 p- b0 D' K2 v
枣 (zǎo) - jujube (Chinese Date Wood)*: n3 c' o7 d, U2 R' c
扎钉 (扎釘) zhá dīng - iron pillar*) _7 e7 Y  H( a# [5 W/ ], @8 C
长 (cháng) - stretch
& R. S& N: \" @/ r( Q! J5 o' V胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi+ Z: \1 O/ o+ X9 m* l
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi$ J: H9 k: F( e5 s: o; f6 H. ?( d' C
着 (著) zhāo - move
( |$ w, c8 i/ O真眼 zhēn yǎn - real eye
7 y( Z- o6 k8 Q$ |; W% F" @镇 (鎮) zhèn - capping play
) ?$ _# b4 u$ s. b镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
6 l  n; T: B( w! c$ `镇头 (鎮頭) zhèn tóu - capping play
: x' i$ o* f2 v* [6 C  [证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma1 z1 \; }" a: j& d' l
征 zhēng - ladder+ t- Y* Z6 R0 M' G6 L
争棋 (爭棋) zhēng qí - official challenge match9 E( [( p, v, G1 T4 |
征子 zhēng zǐ - ladder* }, c# j9 N1 n, n9 o  T
征子劫 zhēng zǐ jié - ladder ko+ h! J0 u# v% ?
整体 (整體) zhěng tǐ - chain
; Q( q# m" N5 |1 x- {  u整型 zhěng xíng - settle
2 s7 z4 Y* w* e9 ~* q正解 zhèng jiě - solution*1 C# Z! E) p; {! C( l# p
正确 (正確) zhèng què - correct*
3 Y0 f$ O  l9 p0 h, d证书 (證書) zhèng shū - certificate*) z; M- V# T" V2 ]& C1 N
正着 (正著) zhèng zhāo - proper move9 y& h" Q" L8 i# i9 K, ]' ]
指导棋 (指導棋) zhí dǎo qí - teaching game
2 o" t& Y7 F( D  b) R  q- z( B) |直二 zhí èr - straight two
& i6 z' w# P' @+ \直三 zhí sān - straight three
( B8 ^7 D7 A$ o9 u$ t; g0 w! v7 C直四 zhí sì - straight four
. {% P$ @; [% ^5 t职业 (職業) zhí yè - professional*- t" n4 l( M) o0 C
只此一手 zhǐ cǐ yī shǒu - only move: |8 p2 T2 h" C
治孤 zhì gū - managing isolated weak group
  Z6 B) b4 h' x6 d8 n中 zhōng - center** B% P6 K5 S: U; y0 ~& u2 h- |
钟 (鐘) zhōng - clock*
. Z! n5 m  |8 Z6 a中腹 zhōng fù - center*- H9 F/ F& b; j9 v9 r
中国流 (中國流) zhōng guó liǔ - chinese opening, u; h  e9 }5 w7 i8 _9 x; ?8 c
中级 (中級) zhōng jí - intermediate level*) X6 `& S% V  F
终局 (終局) zhōng jú - end of game
: h8 F! n& _, s6 c* u& N4 t中盘 (中盤) zhōng pán - middle game
6 A  d# i6 \: O- R3 o$ F9 v2 g4 s终盘 (終盤) zhōng pán - endgame$ i5 F7 C% E) ?
中心 zhōng xīn - center*# ^4 P. x- ~( l. r: U1 T" ?0 Y/ i
中央 zhōng yāng - center*% C- N9 |) q; E& T2 N
中原 zhōng yuán - center*
! F2 A# B8 z7 e2 y, F' e$ J+ T  H, q重 zhòng - heavy*
2 U4 {' A  d9 Y/ z1 m& p主动 (主動) zhǔdòng - (to take the) initiative*) X/ V8 g) Y5 u5 c! x7 z* F  s3 {  D) N
专业 (專業) zhuān yè - professional*
( u% p0 e# U8 Z转换 (轉換) zhuǎn huàn - exchange*; \8 w' E# }  e
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
/ |1 \) ?: ~7 z装劫 (裝劫) zhuāng jié - a move that threatens a ko
) p# c9 n4 F" C4 q撞气 (撞氣) zhuàng qì - reduce self liberties
8 D, M+ ~/ [1 g5 Q) I追 zhuī - chase*
8 r( H- Z2 t+ U* x  |5 O- r9 d追捕 zhuī bǔ - chase*
% |& `" K6 [- i4 `$ s子 zǐ - stone; unit in chinese counting8 u2 x( v' b" c3 J3 H
自然流 zì rán liú - natural style
7 f. Y/ C4 f$ I: O自杀 (自殺) zì shā - suicide*
; o" c* C* b. \2 K0 }, Q* A8 X左 zuǒ - left*
+ D1 Z* M! X7 h: B. j. I1 w左右同形 zuǒ yòu tóng xíng - symmetrical position) j1 r1 a  \% a* ?" c/ [
做活 zuò huó - make life
! m9 P  Q( }% [) F' m做劫 zuò jié - create ko
% f/ k6 `8 r& a# y# ~作战 zuòzhàn - combat*
/ ]3 E% U: b6 }2 K( }1 t# {做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
0 {- {, E9 d1 a# x, |
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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